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- on resetPuppet ID
- -- Copyright 1995 Interactive Media Design, Inc.
- -- unpuppets sprites identified in list spritePuppet1 or spritePuppet2.
- -- ID is either 1 or 2. Default is spritePuppet1
- global spritePuppet1, spritePuppet2
- if voidP(ID) then
- set ID = 1
- end if
- repeat with x in value("spritePuppet" & ID)
- puppetSprite x, FALSE
- end repeat
- if ID = 1 then
- set spritePuppet1 = []
- else
- set spritePuppet2 = []
- end if
- end